The next and probably most central effect in my scene is the fluid effects. My initial idea was to create some paint multicolored fluid to splash against the 3D text "ARTS". This will probably be the most challenging effect to get right as there is an added complication to simulating fluids- Having a multicolored fluid that would create a wide range of dripping paint.
Having done some research into fluids and fluids effects, I found that there a wide variety of softwares availible that can be used to achieve this. Of this- it seems that Maya is the weakest software in this particular regard. There are packages that specialize in dynamics which may be entirely different softwares altogether such as Houdini and RealFlow. However I would be limited to using just Maya in this project. This is a very important point and may be the cause of problems in the future. I have found that of the many programs that are available- one must first find out which ones are the best to invest time in- This is more a thought for the future, but a valuable lesson.
Here are some videos that I found that created the fluid effects that I hope to achieve.
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