Wednesday, 5 January 2011

lighting, Texturing and Rendering Tests 05

Now I have the basic layout and objects modeled, and UV'd, it was a perfect time to start re-assessing the lighting situation.

Here are some pictures which indicate that state of my scene as it progressed.

One thing which I have learned over the course of this project (and my environments project that has been running along side this one), is that when you set up lighting, you should always have your direct light done, before you play with indirect global illumination and final gather. This is my initial setting up of the direct lighting. The main light sources come from the overhead light fittings.









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