Now I decide to test my idea on an even further more similar looking object, i.e. floor tiles which look similar to the design of parquet floor. Here are some further examples of how I re-tested my script before I finally implemented it into my scene.
Here is a screen shot of the user interface that I created to ease the use of my script for later.
I have not quite finished all of the features, but in terms of functionality the script is fine.
Here is the first test that I felt would replicate my scene:
Now adding a dynamic Camera, the visualization becomes even clearer. I have also created a rowPhase shift that looks more appealing.
Now I can start integrating this into my actual scene.

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